
Tiny toronto
2022
In the summer of 2022, I was part of the TINY TO initiative. Our goal was to update the Toronto City Model at City Hall. This documentation will provide insight into the process for future teams to follow, understand, and IMPROVE the scaled city of Toronto.
CONTRIBUTIONS
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Communicated with clients to better understand their end product
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Overcome obstacles and problems that the clients had with the design.
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Worked in a design team and helped with production
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Created mockups and models to convey to clients current materials
and trends during product development
TIME FRAME
4 MONTHS
May 2022 - August 2022
SKILLS
TOOLS
Market Research
Ideation Sketching
Laser Cutting
Wood Working
Model Making






COLLABORATORS

Project Manager

Project Facilitator

Industrial Designer

Industrial Designer

Industrial Designer Student

Industrial Designer Student

Game Programming Student

Game Programmer
What's the project about?
For the past 40 years, the scaled City of Toronto that resides in City Hall has been untouched and unkempt. This is due to the outdated material, making it harder to maintain and clean. The model is on display on the first floor of City Hall and functions as both a major tourist destination and a guide for anyone visiting the downtown area. The city of Toronto has decided to employ Industrial Design, and Game Programmer students and graduates to update the model and upgrade for modern times. With the team's skills and expertise, they have the potential of creating something spectacular for City hall members and worldwide tourists to gander.
How might we create an updatable model that is easy to clean?
Project Parameters
The physical model will be used to aid in explaining the evolution of the downtown as well as potential city-initiated built options for assessment to place specific future property development plans in context. With this rebuild, we have the chance to improve the model's interaction and update the physical buildings accordingly as the city changes by sourcing the information from current 3D massing on open data and other datasets. With the help of the Toronto Urban Design team, we were able to set up parameters for the project to better understand the needs of the project.
TOP PRIORITY
MID PRIORITY
LOW PRIORITY
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Model scale will be 1:1500 (existing model is 1:1250)
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Details of buildings should be shown
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Each tile should be no larger than 1.3 meters x 1.3 meters
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Base has to be light and durable
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Focus on tiles A1 to A3
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Professional standard of materials shall be used
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Modular and Removable for cleanup
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Profiling the story of the partnership on social media platforms
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Document the process and build a timeline
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Augmented reality
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App for phones and tablets
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Presentation for the City Hall staff members and urban design team to inform them what has been accomplished
These guidelines with varying priority levels were made to match up with Industrial Team. To ensure that the team was able to complete the project, we had to scale back the project. City Hall wanted to complete 4 out of the 12 tiles for the summer, but after careful evaluation of the time and budget of the project, we knew we were not going to be able to finish all 4 tiles. Originally the scale of the model was 1:1500 but we wanted to make the building bigger to show off the immaculate detail the team has worked. Those were the biggest changes, of course, the project changed over time with production but these were the main concern we had before tackling the project.
Current Market Trends
From the research that the team has collectively conducted, we found 3 different city models with varying degrees of modern technology and material usage. After evaluating city models of different cities, we identified liked and disliked features. Below is a description of the strengths and weaknesses of each model.
Surveys and Interviews
73%
To better understand what demographic we were designing for, interviews and observational studies were performed to provide details for a better understanding of user behavior. Surveys were spread to gather a consensus but to truly receive vital information and truly transform the model interviews were conducted to add to the datasheet from the survey. Interviewees were people who have interacted with the model, whether through touch or visuals, and how often they interact with the model.
92%
Use their phones as a GPS to navigate through Toronto
Would like to pick up and feel the model
77%
Tourist and locals plan out their day trip
We also categorized who the main users would be. This provides a good frame of reference when understanding what type of people will be interacting with the product.
PRIMARY
Many tourists come to city hall to take photos of the model for vacation. Something to consider for marketing
SECONDARY
Maintenance workers need to be able to access the model to rid of trash that was thrown and dust bunnies
TERTIARY
Architects need data visualization such as air rights, map view, transit info, before creating concepts
From the information the information the team extracted. A fictitious travel tourist persona was developed to fit the demographic based on the background data. Having the persona aims to condense the data for design constraints of the user.

Remy is a tourist from the United States.He's on vacation with his wife and they decide to explore the City of Toronto. They've never been to the City, but their brother-in-law suggested they go to City Hall first and see what they can do.
FRUSTRATIONS
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Lack of engaging activities for Ontario minors (a.k.a. his kids)
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First time in the city; does not know where he may most enjoy himself beside google suggestions.
WANT & NEEDS
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Planning a day trip that's suitable for his kids
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An area that has a lot of fun things to do clumped up together so the kids won't get bored
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Fun and informative so the kids can learn something during the trip
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A place that's doesn't require too much energy
REMI LAURENCE
Gender:
Age:
Job:
Male
31
Chemist
Workflow Mapping

FRUSTRATIONS
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A nice place to talk and reference buildings
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A nice path to make the walks for lively
WANT & NEEDS
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Data visualization: Air Rights, map view, transit info, building data
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Have a fun and memorable day trip with her grand kids
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Have a low impact day and avoid walking long distances.
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Is limited by mobility; would rather not be walking around for extended periods, has friends who are in wheelchairs
JESSICA BOISE
Gender:
Age:
Job:
Female
61
Architect
Jessica has lived in the city of Toronto her entire life and has recently retired from her architecture firm, but she still comes on to the projects as a consultant. She likes to take walks with her grandkids around the city to see what is new and developing. This helps with design ideas for different architectural projects
Concepts
SKETCHES

PHYSICAL MODEL


In total there were two prototype models, the reason why it is alarmingly low was because the majority of the time was spent troubleshooting and understanding the corrupted and old files. The urban planning team already knows what they want and has provided clear guidelines. The reason why the project was difficult in the first place for the urban planning team was because the files themselves were unusable… at first. but after multiple software and programs were used and inputting the files of the models into each of those programs, we were able to extract not only the model but the details within the models.
The Process
3D Massing to 3D Printing



Preparing for Laser Cutting



Vinyl Print Underlay



Building the Base



Additional Photos
Final Design
Video Presentation
Design Language

Social Media Post

User Interface for The Augmented Reality App
